Contact
syd@sydneypallister.com
Skills
Technical Art
Gameplay Programming
Design
Sydney Pallister is a gameplay programmer and technical artist based in Toronto, Canada. She works in a wide variety of styles and gameplay genres, all with an equal amount of dedication, skill and enthusiasm.
A graduate of OCAD University and Toronto Film School, Sydney has worked on a wide variety of projects, ranging from video games, art and design, and working with emerging technologies such as VR and AR.